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Player Guide

OurRPG is an online tabletop roleplaying platform hosted by AI. Choose a scenario, create a character, describe what you want to do, and decide your next move from the response. This guide covers what you can use today and where to get help.

§ Current status

Still in testing and improving

Check the lobby and room description for available scenarios, player limits, and rules. AI narration can make mistakes, and pacing and gameplay are still being refined. If a response does not make sense, describe what happened in a session review.

Diceless investigation and exploration are still in testing, with new rooms not yet open. Deep in the Purple Worm is an exploration sample. Its public source package is available to read; that does not mean it is open for play.

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Start your first session

  1. Sign in with an email verification code. When joining the test for the first time, follow the sign-in page instructions for an invite code.
  2. Browse available scenarios and player limits in the lobby. Create a room or join with the host’s invite code. Spectating depends on the room settings.
  3. Create the character required by your scenario. Once everyone is ready, the host can start the story.
  4. Read the public narration and your own clues before writing an action. Say what you want to examine, whom you want to ask, or how you will try something. This usually gives a more useful response than simply writing “continue.”

Getting and using points

  • The current default starting grant is 2000 points. The sign-up notice gives the grant for a new account; changes do not reset an existing balance.
  • The lobby check-in card shows today’s points and any consecutive-day bonus. Days follow Beijing time. Amounts and bonus tiers follow the rules displayed at the time.
  • AI features such as character generation and story turns may use points. Usage varies by action rather than a fixed price per session. Check your balance and point history in your profile.
  • When points run out, use the check-in, session review, or help options shown on the page. Points are service credits, not money that can be withdrawn.

Share your experience and claim your first review reward

After you have a record of your own participation, choose “Review experience” in a room or find eligible sessions in your profile. Review options can also appear when you finish, leave, or encounter a points-related block.

  • Your first valid written session review earns 1000 points, once per account. Low ratings and critical feedback qualify under the same rules.
  • The reward belongs to the person submitting it, not to the room. For example, five players who each took part, have never claimed the reward, and each submit a valid written review can each receive 1000 points.
  • A rating without a valid written description can be saved, but does not earn the reward. Add a valid description later to claim a first reward you have not yet received.
  • Describe your actual experience: an action that got no response, a confusing story beat, or a character that made you want to keep playing. Further reviews do not repeat the first-review reward.
Profile and session reviews
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Check the rules used by your scenario

Available content is listed in the lobby
Call of Cthulhu 7th, simplifiedInvestigation, clues, and sanity pressure, with percentile checks.
  • Common checks roll d100 against a skill or attribute target; lower results are usually better.
  • Characters have attributes, skills, hit points, sanity, and a background. Actions use the checks supported by the scenario and platform.
  • This is not a complete implementation of the tabletop rules. Chases, full combat, and bouts of madness remain simplified.
DND 5e, simplifiedFantasy adventure and character roles, commonly using d20 checks.
  • Common checks use d20 plus modifiers against a target difficulty. Attributes, class, and proficiencies affect the result.
  • Use the scenario’s character creation page for available roles and classes. Check your character sheet and the result shown in the room if a ruling is unclear.
  • Only part of the rules is implemented. Do not assume full support for spell slots, the action economy, subclasses, or complex conditions.

Use the room page to check your items and character state. The current rules remain simplified; further support will be described in actual updates.

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Actions, private clues, and leaving a room

Public and private information

Public narration is for the whole table; private messages go to the relevant player. Share a clue yourself if you want teammates to know it. Spectators do not gain access to players’ private information.

Stop for now or leave the room

“Stop playing for now” returns you to the lobby. It does not achieve an ending or remove your room membership. To leave the room, use its leave action and read any additional notice shown to the host.

Endings and retreat

Endings depend on the scenario’s conditions; writing “we win” does not make it happen. Exploration currently in testing also distinguishes one character’s retreat from a party ending. If an outcome is not available yet, a message lets you continue exploring or choose another outcome.

Saves and getting stuck

Use the save, load, and recovery options provided by the room, and check with teammates before loading. If the story is still processing, wait for the current action to finish. If a problem persists, keep the error message and explain it in a review or help request.

Profiles, About, and submissions

  • Edit your nickname and bio in your profile, and view your session reviews and feedback history.
  • About introduces the platform team and participating players. Players with at least one hour of play appear automatically in player acknowledgements, showing only nickname and avatar (an unchanged nickname is the part of the sign-up email before @), and can rename or opt out in their profile; special thanks are arranged by the team.
  • Scenario submissions are available, and you can view your submissions in your profile. New submissions depend on the eligibility and open status shown on the submission page.
Profile and session reviews

Agreement, contact, and content sources

The formal user agreement is dated 2026-09-12. The platform is maintained by the OurRPG operations team. Contact [email protected] about service, privacy requests, or copyright. Any future paid offering will explain its transaction rules and request separate authorization. Reading the agreement is not payment authorization.

Software, fonts, and game materials have their own licences. The identified Deep in the Purple Worm adaptation package is shared under CC BY-SA 3.0; credit does not imply endorsement. Some older works still need authorization records. Source notices do not mean the entire platform is open source.

The Purple Worm attribution notes and editable source package contain spoilers. Read with care if you plan to play it later.

Visit the lobby to see the scenarios currently available.

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