OurRPGAn AI tabletop, ready whenever you are
No full module to write in advance, no waiting on a human GM's schedule. Pick a story frame, build a character, gather a few friends, and start right away.
compile{choices},into<stories>
When someone sits down, the story moves forward
The AI runs the table; public narration keeps everyone in sync —private clues reach only the ones meant to know.
No homework needed — new players can follow the rules and have fun from turn one.
Public, private, truth — each goes where it belongsOne story, each its own truth
How the System Runs
From opening the table to resolution, every step feels smoothInformation Isolation
The same event isn't always seen the same way by everyone. The GM only decides what happened in the world and splits it into events; what's public goes to the narrator, what's private reaches only the player it belongs to.
The table stays lively, and secrets stay secret.
Turn Window
Players can write an action anytime. Only when everyone has submitted — or the turn countdown ends — does the system hand the round to the GM to resolve as one.
Everyone gets a move; the world advances exactly one step.
Wonderfully Easy
Pick a story frame first, then build a character sheet. Write the background, motives, and flaws yourself — or let the AI fill them in.
Spend your time on choices and role-play, not on setup.
For Players Who Dig Deeper
How a single turn is divided up inside the systemPlayers write their actions
Each player writes a choice in the window. Once everyone submits — or the countdown ends — the system bundles the round and hands it to the GM.
The GM judges the change
The GM reads the current situation and this round of actions, decides only how the world changes, and emits structured events; the long narrative players finally read is left to the narration layer.
Public narration for the table
Results everyone should know are written up as public narration — coherent, readable, and easy to play off of.
Private clues for one player
A discovery that belongs to one player lands in their private panel; no one else sees it early in the public narrative.
Dice rolls really change state
CoC 7th / DND 5e checks are not just an animation — the result is written back to the character, the room, and the story that follows.
↳Real isolation is not a polite “don’t let it slip” — it isGM events, narrative generation, and database visibilityall handled in layers.
Open a table tonight
Don't just read a story — become one, together.
Log in, pick a scenario, build a character — open a table tonight.
OurRPG · An AI-hosted multiplayer tabletop

