OurRPG BlogProduct updates for players and authors
Changelog
This isn't a commit-by-commit log. It's a plain-language rundown — for everyday players and future authors — of what's gotten better in OurRPG lately.
────§ recent updates────
§
Recent Big Updates
A summary for players and authors, not a code changelog
The scenario-authoring framework takes shape
We've started on submission guidelines for authors and a v2 of Hui Sha as a starter guide-book. The goal isn't to make authors memorize technical docs — it's to make public info, private clues, key props, and ending conditions easy for the platform to host reliably.
The back-office data center is live
Admins can now see users, rooms, usage, and stats. It helps us spot sticking points in testing faster, and gives later operations, author support, and scenario-quality tracking something solid to stand on.
Room system upgrades
Archiving, deleting, spectating, saving, and loading rooms keep getting better. Players can test different branches with more peace of mind, and hosts get a clearer handle on managing their own rooms.
Multiplayer information isolation, still being polished
The split between public narration and private clues keeps getting finer. Our aim is to let the whole table play off each other while keeping a secret that belongs to one player from leaking early.
Early testing begins
OurRPG has opened to a small round of testing. Features are still changing fast, but the core experience already runs: pick a scenario, build a character, write an action, and let the AI GM push the story forward.
Want to see these in action? Jump into a test room and play a session.